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Rpg maker parallax backgrounds problem window
Rpg maker parallax backgrounds problem window







rpg maker parallax backgrounds problem window
  1. #Rpg maker parallax backgrounds problem window how to
  2. #Rpg maker parallax backgrounds problem window free

In my experience, only worry about the 1) and 3) and forget about 2).

#Rpg maker parallax backgrounds problem window free

1) Rectangular Selection, 2) Ellipse Selection, and 3) Free Selection. Ok, let's take a look at three tools right off the bat, our SELECTION TOOLS. Do not be intimidated by this, once you get the hang of it, you'll do all of this mindlessly. We have a handful of tools on the left here, they look like this. Click the little "eye" symbol to close the view on that layer. If a layer is ABOVE on the list, it will take precedence over and layers below. Please be mindful of our layers on the right. If this link is removed, just google it, it's there. (I can't find it on Celianna's website, and the alternate link isn't working, it can be found HERE: ) I will replace this link once I can find a proper one. Ok - Let's get our hands on Celianna's A2 tileset, it should look like this. The second step we need is our foundation, a base that we can build off of. I choose this because it will give us a decent opportunity to see a bunch of various tricks. For this tutorial, we will make a autumn-themed rural area with a house. I will happily take requests for ANY type of map in the future (I prefer medieval themed). So - the first step for making our map is going to be deciding what type of map we want to make. At the end of the tutorial I will give a short talk regarding everything you need to know about for resources. We all need to be on the same playing field, but be mindful that you should be learning the principles of map development here, the resources are really not the crucial part as you will soon find that you can even use the RTP to make really staggering maps. As I'm truthfully unsure of the rules of secondary distribution, I will provide primary links when possible for any resources used here.

rpg maker parallax backgrounds problem window

Let's right click the "Background" layer and delete it, then right click and New Layer and let's make a transparent layer. OK, let's click NEW and make a decent sized map, let's do 640x480. Please notify me of any errors! I will make an advanced tutorial after I finish this one. This is a tutorial for beginners and I will go through the entire process with PAINSTAKING detail.

#Rpg maker parallax backgrounds problem window how to

The first part is a step by step (literally) tutorial for generating a parallax map with GIMP and the second part will be learning how to use Yami's Overlay Script to use our new creation. I'm going to quickly try multiplying by 4 instead of 16, and see how that turns out, since my image is roughly 4 times too big.NOTE: This tutorial is TWO part. This could prove to be pretty tedious and unnecessary though. If I can't solve it, I'll just have to make templates for each image and keep it at 4 times the size it needs to be, then draw only within the measured out lines. I pretty much only have the top to refer to when measuring. The top of the image lines up exactly to the stop of the screen, but the rest don't line up. It seems as if the game zooms each image to the top left corner. It becomes a huge pain when every single map has a background. When using the formula above, I'd end up with 3/4 of the image empty, meaning I have a lot of measuring to do for each background. Since I am making a side scroller, I'd like the entire background to be something like distant trees, mountains, various landscapes, etc. Have you tried to enable or disable vertical loop & horizontal loop ? What exact behavior do you want for your background image ?īoth loops are disabled, I haven't tried enabling it but I doubt it'd help me out with what I am aiming for.

rpg maker parallax backgrounds problem window

Originally posted by Anton:Wierd, the screen size on RM2003 is 320x240, so your 320x240 parallax image should cover the entire screen.









Rpg maker parallax backgrounds problem window